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A guest post by Rayne Hall
Have you written a horror story, or are you working on a frightening scene? Here’s a professional technique for making it even scarier.
Solitary adventures are more dangerous than group adventures. In nature, an animal which becomes separated from the herd is vulnerable to predators. To make your scene scary, let your heroine face the danger alone.
The more you isolate your protagonist, the more frightening the scene becomes. Think of as many ways as possible to make her even more cut off from rescue and moral support.
I’m using “she” in this article, but of course everything also applies to male characters.
SEND THE ALLIES AWAY
Perhaps she has no choice: the little girl is alone in the house because her parents have gone to the theatre. The hero’s guide and friends have been killed leaving him as the only survivor. The explorer’s companions have stolen his equipment and deserted him. The prisoner escaped from the dungeon and is fleeing alone.
On the other hand, she may have chosen to do this alone: the treasure hunter doesn’t want to share the bounty with others. The teenager quarrelled with her date and told him to leave her alone. The explorer is the only one who believes that the coded map reveals the true location of the temple; when others mocked his belief he set out on his own.
Sometimes, when the adventure stretches over several scenes, you can take away the protagonist’s companions one by one. First, his friends declare him crazy and refuse to join the expedition, so he sets out with his girlfriend, three mates, and a local guide. Then his girlfriend falls in love with one of his mates, and the two depart. The local guide steals the equipment and deserts. One of his loyal companions gets killed by a giant snake, the second by the evil overlord’s poisoned arrow. Now he’s alone.
In other works of fiction, the protagonist may be alone for only part of the scene. For example, the hero and heroine are exploring the castle ruins together. Then the hero gets captured by the villains, or maybe he leaves the group to fetch supplies from the car or to investigate a mysterious signal, and the heroine faces the danger alone. For the last part of the scene, they’re together again, but the danger is not yet over.
CUT THE LINES OF COMMUNICATION
There must be no chance of a lucky rescue, either. Nobody must miss her, or even know where she is. The treasure hunter laid a false trail about his destination. The teenager didn’t tell her parents where she was going because she knew they wouldn’t approve. The police officer did not tell her colleagues because what she plans on doing is not strictly legal. The heroine tells no one where she’s going because she doesn’t want her stalking ex-boyfriend to find her. The hiker told the landlord of the last inn that he planned to walk south, but then changed his mind and went west.
Think of as many ways to isolate your character as possible. With every chance of companionship, support and rescue you take away, the story will become more frightening. Enjoy scaring your readers.
Can you think of some wicked ideas how a character may end up alone in a dangerous situation? Leave a comment.
If you want to ask something about this technique, or discuss your ideas how to apply it to your story, leave a comment. I’ll be around for a week and will reply.
About Rayne Hall
Rayne Hall has published more than forty books under different pen names with different publishers in different genres, mostly fantasy, horror and non-fiction. Recent books include Storm Dancer (dark epic fantasy novel), 13 British Horror Stories, Six Scary Tales Vol 1, 2, 3, 4 (creepy horror stories), Six Historical Tales (short stories), Six Quirky Tales (humorous fantasy stories), Writing Fight Scenes, The World-Loss Diet, Writing About Villains, Writing About Magic and Writing Scary Scenes (instructions for authors).
She holds a college degree in publishing management and a masters degree in creative writing. Currently, she edits the Ten Tales series of multi-author short story anthologies: Bites: Ten Tales of Vampires, Haunted: Ten Tales of Ghosts, Scared: Ten Tales of Horror, Cutlass: Ten Tales of Pirates, Beltane: Ten Tales of Witchcraft, Spells: Ten Tales of Magic, Undead: Ten Tales of Zombies and more.
Rayne has lived in Germany, China, Mongolia and Nepal and has now settled in a small dilapidated town of former Victorian grandeur on the south coast of England.