NaNoWriMo Tip #9: The Rule of Three

These are my personal tips for NaNoWriMo. You know the drill. Take only what works.
If you looked at your short story/synopsis or beat sheet and realized that it was too thin, that there wasn’t enough action to connect the beginning to the end, you might need more plot. There are several ways to thicken plot. I’ll discuss a couple different methods.
This is a quick and dirty method that relies on the oldest storytelling trick in the book: the Rule of Three. You can’t go wrong with this technique. It’s amazing how well this works, despite being so obvious. It must click with something deep in the human psyche. Jokes and fairytales and three-act plays all tap into the Rule of Three. The Rule of Three is, literally, storytelling magic.
You’ll notice that the Rule of Three is already embedded in my suggested short story/synopsis prompt. But if your plot is still thin, it’s worth giving deeper thought. Is the Rule of Three just another name for the Three Act structure? Yes and no. Yes, it melds well into a three act structure, but it’s a bit more specific way of thinking about your plot. You could have three acts of sitting around doing nothing. That’s not the Rule of Three.
There are three ways of employing the Rule of Three.
1.     Three Increasingly Worse Problems
First the hero confronts a henchman. Maybe he defeats that guy, but now he’s pissed off the Big Bad, so he sends his right-hand man after the hero. The hero defeats that guy too, and now the hero’s pissed, so he goes after the Big Bad and there’s a final confrontation.
2.     Three Increasingly Powerful (or Desperate) Attempts to Solve the Problem.
Think of the Billy Goats Gruff. There’s three goats, from tiniest to biggest. The first two barely escape the troll until finally the third goat is big enough to do the trick.
3.     Three Kinds of Problems
Another way to use the rule of three is to present the protagonist with three different kinds of problem. In Daughter ofRegals by Stephen R. Donaldson,  the heroine confronts an attempted rape, an attempted seduction and another type of attack from three different rivals to her throne. It’s a perfect use of the Rule of Three.
You can combine all three kinds of Three, as you show how both the antagonist and protagonist are increasingly committed to winning.
I admit, I fell back on the good ‘ole Rule of Three while I was writing Wing. The main focus of the book was on the changing relationship between Dindi and Umbral, but I needed something for them to do while their relationship developed. Since I wanted the fae to also be featured strongly in the book, I thought, why not have them face problems involving the lower fae, the High Fae and the Aelfae? That’s where I started. As the novel outline evolved, that changed to meet the story’s other needs, but at least I had something to start with so I wasn’t staring at a black screen.

Announcing BONDED by Michelle Davidson Argyle

Today I’m excited to tell you about a new novel from my friend Michelle Davidson Argyle. When a room grows dark, you turn on a lamp to provide light. When life grows ugly, you open a book to provide beauty. Michelle’s writing glows. I always get a little shiver reading her beautiful stories. The emotions she portrays in her tales are often dark, but they are always drawn with tenderness and honesty. 

Bonded

What happened after Cinderella married her prince? How did the evil sorceress in Sleeping Beauty turn evil in the first place? Discover these stories and a world filled with magic, forbidden love, elves, sprites, dragons, and
the most powerful creatures of all— the fairies —in Bonded, a collection of three fairy tale inspired novellas. Based on three fairy tales, Bonded contains a fairy tale continuation (Cinderella), a fairy tale retelling (One-Eye, Two-Eyes, Three-Eyes), and a fairy tale prequel (Sleeping Beauty).

Bonded is available now! You can find it on Amazon, Barnes & Noble, and other online book retailers, both as an e-book and in print. Find it for a discounted price on the publisher’s website here: http://shop.rhemalda.com/

ABOUT THE AUTHOR: Michelle lives and writes in Utah, surrounded by the Rocky Mountains. She loves the seasons, but late summer and early fall are her favorites. She adores chocolate, sushi, and lots of ethnic food, and loves to read and write books in whatever time she can grab between her sword-wielding husband and energetic daughter. She believes a simple life is the best life.

You can find Michelle on her blog, http://theinnocentflower.blogspot.com.

NaNoWriMo Tip #8: Plot With Character

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These are my personal tips for NaNoWriMo. You know the drill. Take only what works.
Plot and character are symbiotic.
I write plot driven stories, and I know my Tips here reflect that. That’s because I’m just writing down as “tips” the things I myself am doing as I work on my novel. My own bias is embedded in the techniques I highlight.
At some point, though, even the most plot-crazed author needs to look into the hearts of the characters. That’s really where the power of the story is going to reside, in the end. Other writers start with character from the get-go and then figure out plot as it arises from the wants and needs of those characters. By the end of the process, if you’ve done it right, the reader shouldn’t be able to tell where you started.
Often, though, you’ll start strong with one and have no inkling about the other. You’ll have an awesome, well-rounded character but no idea what to do with her, or an awesome, action-packed plot populated by paper dolls.
Starting From Plot:
Suppose you have a typical McGuffin thriller plot, a terrorist plan to nuke Las Vegas. Maybe your thriller is also a bit of a mystery—it’s not clear which terrorist group is planning this. Perhaps the real villain is a crazed Elvis Impersonator who believes he’s bring about the End of Days. Or maybe it’s Basque Separatists who want to make Nevada their new homeland.
There are two ways to write this. One, the hard way, is to guess yourself as you write, and then after you’ve accumulated a huge sloppy mess of plot twists, go back over your draft and try to make it all fit.
I’ve done this. I don’t recommend it.
The problem is that you may start writing a character one way, say, as the good guy’s friend, and then suddenly decide that since the friend is the last one anybody would suspect of being Elvis Incarnated, have him be the terrorist. This only works if you’ve known all along that’s who he really is. Otherwise, you’re going to end up with your characters coming off like puppets on plot strings. The reader is the one who will feel like you’re yanking their chain.
This is not to say that you can’t let plot needs dictate your cast of characters. It can. As long as you figure it out first, so you can breathe life into those characters and let them take the reigns of the finer plot points. That way you can have your cake and eat it too: a plot driven story that still arises organically from the characters’ desires and designs.
Take a hard look at your beat sheet, and ask yourself, what roles do I need in this story? You’ll have your protagonist, obviously. You may have a romantic interest. You may not want a villain, but even if you don’t, you’ll need need an antagonist—it may be the romantic interest or the hero’s mother or best friend, someone who is not a villain in the sense of being evil, but who, for whatever reason, is stopping the hero from achieving his goal. For instance, perhaps you have science fiction story in which the hero’s dead professor has bequeathed him a brain chip from an alien ship. The hero’s only hope of saving the earth is to download the chip into his brain, but the professor died trying this, so the hero’s father hides the chip rather than give it to the hero. The father is the antagonist, even if he is motivated by love.
Your story may require other roles. If your hero needs to learn to be a Jedi, he’ll need a Yoda. If someone on the team is a spy for the bad guy, you’ll need the spy and perhaps another character to unfairly take the blame for being the spy. In a murder mystery, you need a lot of characters to provide suspects. In a horror story, you need a lot of characters to provide victims.
It’s easy to make your early outline too vague to alert you to what roles you need. For instance, suppose you’ve written on your plot card: “The hero tries to enter the compound, but fails.” That could mean a lot of things. It could mean he realizes the fence is electrified so he turns back. It could be a lot of faceless guards shoot at him and he has to retreat. Or it could be that the Big Bad’s chief minion kicks his butt with humiliating ease and spares him only so he can live a life of shame knowing he was beaten.
Faceless minions (known as spear-holders) have their place in a story, but be wary of filling your book only with your hero and an army of mindless monsters. Yes, yes, I know this is the premise of a lot of zombie movies, but I stand by it. It’s boring. It’s much better if you can seize moments of conflict in the outline and make sure those are fleshed out by flesh and blood characters, with motives and personalities of their own, to oppose or seduce or bewilder the hero.
Starting From Character:
What wound makes this character incomplete? What would heal her? That’s her inner goal. If you have a strong idea for the character, you might already have a good grasp on her inner wound and inner world:
What does she fear most? (Make her confront it.)
Who has hurt her? (Let her pursue revenge or reconciliation.)
What has she sworn never to do? (She needs to do it or be tempted to do it.)
In what arena is she an expert? In what arena is she a failure? (Example: She’s a fantastic brain surgeon, but was recently divorced by her husband, who complained she was an emotional snowcone.)
If you’re still tempted to answer these questions in general or purely psychological terms, you may be in trouble. For instance, say you answered the question about your heroine’s greatest fear with the observation: “Her greatest fear is being a failure, because she is always trying to live up to her mother’s impossible demands for perfection.” And you will know she’s been transformed when she allows herself to make mistakes and be forgiven by someone she loves.
That’s great, but does it give you a plot? Not obviously.
She also needs an outer goal, the concrete achievement she will strive for or complete as “proof” of her inner transformation. You need to take that amorphous psychological goal and give it a physical component. For instance, if someone hurt her in the past, it helps to know not just who but in what field of achievement does she compete with the person who has hurt her?
The whole point is to give higher order emotions grounding in living metaphors. Higher order needs include Love, Belonging, Forgiveness, Power, Truth and Wisdom. But unless these are embodied in physical avatars within your story, the only way to convey to your readers that the heroine has achieved them is to Tell them so rather than Show them. You already know that’s a Big No.
Take those ineffable emotions and make them effable. Give your story a Race, a Competition, an Auction, a Deadline, a Bet, a Bargain, a Promise, a Secret, a Lie, a Journey, an Heirloom, an Object. Tie it down in space and time, stamp an expiration date on it, and let your characters fight over it.
“I’m hoping these doodles I made will convince you not to kill me.”
Never Let Me Go (Spoilers) by Kazuo Ishiguro is a marvelously subtle book, which could hardly be accused of being formulaic or crudely plot-driven. Yet he gives his characters a journey (to find their makers, literally), a deadline (they will be dismembered if they don’t beat it) and concrete objects of power (artwork), with which they hope to prove the most ineffable things of all: their love for one another, their humanity, their right to live, the very existence of their souls. That gives his story its large arc, but each scene has its objects as well. There’s the tape with the song Never Let Me Go that reverberates with multiple meanings throughout the story. There’s the pencil case that the two girls squabble over. There’s the hero’s yowl of pain and frustration, linking his childhood woes to his later, much more existential agony. These objects and actions transmute Character into Plot.

Searching For Yoda

I’ve decided on six suspects for the murderer in the Mystery subplot of October Knight (well, seven if you include Brandon’s dad). For each Suspect, I wrote a little sketch, listing who they are (most are mystical creatures of some sort) and their motive and opportunity to commit the murder. Here’s a few (I won’t say if one of these is the murderer or not).
Mordroch Kickabutt, Brandon’s Dad

Who: Coach of the Knights of the Year. Former October Knight himself. He was accused and executed for the massacre of the twelve Knights, and his soul was imprisoned in a hell dimension.

Motive

The ascendance of Halloween and personal power over all the Gates.

Opportunity: Coach of all the Knights

Lunk Fatfist, Wicked Stepfather

Who: Ogre who married and killed the mom through manslaughter.

Motive: Discovers October Key first, then finds out about other Keys and wants all of them.

Opportunity: Met mom before dad died.

Coach (Lorna) Lynch

Who: The woman who came out of retirement to replace Brandon’s dad, Mordroch Kickabutt.

Motive: Wants to be coach again. Supporter of the Chairman of the School Board, Mr. Bozian (another suspect). 

Opportunity: Easy access to all Knights.

Damien Archer 

Who: Clare’s vampire boyfriend and Brandon’s rival. 

Motive: The ascendance of Halloween.

Opportunity: Very old student at the school, knew many Knights.

 
In addition to the Suspects, there are a few other characters I need in the story. One is Brandon’s romantic interest, Clare Stryker. Others are Brandon’s friends, who happen to be a ghost and a Christmas elf, who have both been stranded in the goblin dimension where Brandon lives. 
I’m searching for Yoda, so I’m going to share my brainstorming here.
Originally, I wanted Brandon to have a Mentor, a Yoda-figure who will teach him how to use his magic and travel between dimensions. I spent this morning trying to figure out who that would be. It wasn’t working, because there was no authority figure who would want to bring Brandon into the human dimension. All the authorities think his father is a mass-murderer. The last thing they want is to encourage the son to follow Dad’s footsteps.
Hmmm.
So I thought, maybe Brandon has already had a mentor…his mom, who is now dead. He remembers what she taught him, though. He himself is the mentor, or guide, at least, to another character…. Maybe his ghost friend is newly arrived in the goblin dimension, and asks a lot of questions about it that Brandon can answer. 
I like that, but it brings up other problems. I was going to have the ghost be Brandon’s longtime friend. If he’s new, then it means Brandon has been friendless this whole time. Problem? I don’t see him as a loner. He’s a social, friendly guy, and he likes to be around people. Despite his troubled home and special powers, he wouldn’t be friendless.
Hmmmmm.
Ooo, I have an idea. Brandon is a goblin Cinderella, living with his wick stepfather and junkie stepbrothers. At least, that’s my starting supposition. Up until now, I’ve been thinking of Brandon’s stepbrothers as jerks who bully and tease him. But what if they and their gang are also Brandon’s friends? Up until now, he’s run with a rough bunch, because that’s better than being alone. It’s only now that Brandon is using his magic more and struggling to change his life, that he’s pulling away from them…which makes them more vicious than ever.
Hmmmmmmmm.
I like that, but I have to be careful. It might be a more complex web of relationships than I have story-space to demonstrate. The stepbrothers aren’t major characters (they aren’t Suspects, for instance), and I don’t want to change that. So I need to be careful about going off on tangents. Still, maybe I can gesture toward this backstory without going into detail: “We used to do everything together, but now, not so much.” 
Back to the Mentor, maybe Coach Lynch is Clare’s Yoda. So there is a Mentor figure, but it’s someone who doesn’t trust Brandon at all (and whom he suspects might have murdered and framed his dad). We wouldn’t really meet this person until Act II. Brandon has to get to Earth the first time on his own.
It’s a little weird, brainstorming on my blog. This may all change around by the time I write the book. And I hope it wasn’t boring. I promised to share my process for writing a novel as I worked on it, so that’s what I’m trying to do.

NaNoWriMo Tip #7: Three Things You Need To Know About Your Characters

You don’t need to tell us he has eyes; if he has no eyes, tell us.
These are my personal tips for NaNoWriMo. You know the drill. Take only what works.
When you think about characters, you’ll want to juggle a couple purposes for them. First, characters should be interesting people we can relate to on some level. They will need biographies. Second, the characters need to compliment each other, behave like individuals, with independent motives, so they will need to have different personalities from each other. Third, the characters must conflict with each other to drive the plot, so they need different roles in the story.

Biography

A lot of character prompt sheets have millions of things do decide about your character. What was his elementary school? What’s his favorite ice cream?  These questions might be totally relevant to you. Or not.
When I’m working on characters for my Unfinished Song series, which is a second world epic fantasy with Neolithic-era tech (bows and arrows, spears, clay bowls), knowing my character’s elementary school or taste in ice cream is wildly irrelevant. What I do need to know is the character’s clan (extended family), tribe, whether s/he has magic or not, and if so whether it’s Imorvae or Morvae.
In other words, figure out what categories are relevant for your book, and answer those questions about your characters. However, if you need some nudging, these things are relevant in most stories, once you adjust it to suit your context:
Body Type/Appearance
Family
Status
Education
Power / Political Affiliation

Personality

If you aren’t careful, all your characters will have the same personality, quirks and voice: yours. As a reminder to myself to make my characters different (from each other and from me), I like to cheat by consulting those Personality Assessment Tests, and casting my characters as different types.
Questions to consider are: Extrovert or Introvert? Thrill-seeking or safety-seeking? Lusty or shy? Charming or dorky? Brilliant or bumbling? Optimistic or pessimistic? Suspicious or trusting? Grumpy or playful? Busy or bored? Jaded or naïve? Thoughtful or careless?
Most characters will be a mix, but be careful not to make them all the same mix. The more realistic and character-based your novel, the more nuanced they will be. The more action driven or comedic your novel, the more you can make your characters extreme types to incite drama or provoke laughter.
Sometimes you’ll also find articles like this which can inspire you.

Role

The role the character plays in your story is critical. The roles your story needs may be where you start creating your characters, or you may have some characters in mind and then need to figure out how many story roles they can play.
Here are some potential roles:

Hero (Protagonist)

Amazingly, some writers forget to decide who the hero of their story is. Who’s story is it really? Who grows and changes? Who drives the action? If you have a truly ensemble piece, it’s going to be tricky.

Villain (Antagonist)

It’s really, really hard to write a compelling story without someone in this role. I’ve tried repeatedly. If the antagonist is not a person it has to be a force with almost personlike intentionality, like the white whale in Moby Dick.

Narrator 

The hero is usually the main PoV or narrator (in either third or first person), but not always. The first time I ever encountered this was in The Illyrian Adventure by Lloyd Alexander, which is an excellent example of the technique
The other classic example is Sherlock Holmes, narrated by Watson. (The new BBC series makes Watson a true mirror hero, which I love.)

Mirror Hero 

Sometimes there is another character who is like a strange mirror of the main hero. For instance, if the hero is a young boy coming-of-age, the mirror hero may be an older man facing his last big struggle, his coming-of-middle-age.

Romance 

The love interest might be a minor character or a mirror hero in his or her own right. My Unfinished Song series has the main hero (Dindi) and the mirror hero (Kavio), the romance.

Mentor 

Obi Wan, Yoda, Mr. Miyagi, Dumbledore. Sometimes the mentor is a full teacher, sometimes only a gatekeeper, or the one who issues the call to adventure. For instance, Cinderalla’s fairygodmother doesn’t teach her martial arts (too bad), or even magic (who not?), yet she obviously plays a critical role in the story.

How To Create A Three Act Beat Sheet

These are my personal tips for NaNoWriMo. You know the drill. Take only what works.
You can use a beat sheet in place of a storyboard/short story/synopsis of your story, or you can use it in addition to the storyboard. It’s another way of testing your story idea, to make sure it is substantial enough to flush out a novel. This is also a helpful precursor to the scene-by-scene outline which comes next.
Blake Snyder gives a great Beat Sheet in Save the Cat. I suggest reading it but making your own.

Here’s my version:

Act I:
1. Opening conflict.
2. Protagonist is shown in daily life, before transformation
3. Opportunity for change.
4. Resistance to the opportunity.
5. Point of No Return—Opportunity Accepted.
Act II:
6. Entering the New Situation.
7. Meeting Friends, Enemies or Romance.
8. Problem Brings Them Together.
9. Problem Drives Them Apart.
10. Crisis Hits
Act III:
11. Terrible Secret Revealed or Final Attack Starts
12. All Seems Lost
13. Self-Sacrifice or Symbolic Death
14. Final Showdown
15. Conclusion (Wedding Bells, Award Ceremony, Pile of Bodies or Ride into Sunset)

UPDATE: I should mention that you can extend the Three Acts easily enough into Four Acts, Five Acts or Seven Acts by basically repeating Act II as often as needed. Television dramas, for instance, typically use a Four Act structure, molded around commercial breaks. (Cable channels, without commercial breaks, might use a Six Act structure or their own template.) The more subplots you add, the more Acts you might need. Just make sure each successive Act have rising tension.

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